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Experience and Ranks

The following house rules for XP gain add a little friendly competition, and also allow Companions to progress more swiftly.  As Rangers and Companions increase in Level, they acquire a title - a sort of rank.   XP Gain : XP gains from a scenario are defined either as "individual gains" or as "group gains".  XP for killing monsters are always "individual gains". Each character - Ranger or Companion - notes down individually gained XP during the scenario. 1)  The total individual XP for a Ranger's group is added up, multiplied by the number of Rangers in the game, and added to the XP for "group gains".  This is the XP the Ranger acquires from the scenario. Example : a Ranger kills a Ghoul (3 XP).  One of his Archer companions kills a monster (12 XP), whilst a Knight investigates a room, which was determined beforehand to be an "individual XP" gain, for 5 XP. There are two Rangers in the game.  The second Ranger and his team had a bad...