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Affichage des articles associés au libellé _Magic

Magic

Nothing changes for Rangers that wish to learn magic spells, but I have decided to make some important changes for Companions.   The "Illusionist" was created in the Temple of Madness supplement, and I wanted to take things a step further.  Mainly because there are so many cool magic-user figures out there, and this gave me an excuse to paint up more ! -  The "Conjuror" and "Illusionist" Companions no longer exist.  "Battle-Mages" and "Healers" still do, however, and are not concerned by the following house rules. -  12 new types of Companions are added to the game, all are magic-users.  These are : Chronomancer Druid Elementalist Enchanter  Illusionist Mesmerist Photokinetic Sigilist Soothsayer Thaumaturge Wayfinder  Witch -  These 12 new Companions all have an identical starting profile, as follows : Move 6, Fight +0, Shoot +0, Armour 10, Will +3, Health 12 Staff or Hand Weapon  2 spells (3rd spell : +10 RP) RP : 20 -  Any s...