5LFTB - Rules Modifications
Melee Combat - Step 2 : Select Tactic
- If the choice is made to Fight Defensively, the character cannot become the Attacker even if he or she wins. This generally means that all three exchanges will be fought out.
Stunned
- A character who is Stunned outside of Melee Combat (notably, through the effects of shooting), remains stunned until the end of their next activation. When a character who activates is Stunned, they may not take any actions.
- A character may spend a point of Will to remove the effect of Stunned, just as they can during melee combat.
- A character who is Stunned cannot act as an ally to offer a Combat Bonus. Such a character may, however, still claim such a bonus.
Hero Advancement
- The information on p.193 is altered as follows :
After each Encounter, each Hero earns Experience Points (XP) as follows:
Took part in the encounter : +1 XP
Survived the encounter : +1 XP
Achieved Objective, and survived the encounter : +1 XP
Held the Field, and survived the encounter : +1 XP
Enemy Leader slain : +1 XP awarded to the Hero delivering the killing blow.
Heroic slayer : Distribute XP equal to the Reward rating of the Aberration slain.
Follower Advancement
A Follower who is promoted to Hero, by whatever means, may also choose a Proficiency.
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