Scorpen




Class                   
Progression 
Photokinetic           
0


Move    Fight   
Shoot   
Armour   
Will   
Health   
Current   
Health  
 
RP   
6 +0 +0 10
+3 12
12    30  


Heroic Abilities                        Skills                
  

Swim
+2

Perception
+1
Spells


Light


Shield of Light


Magic Bolt



Items
Staff



"Let there be light !"

Out in the Tollonian Principalities, nobles die all the time.  In battle, stabbed in the back on a dark night, or poisoned.  The latter is where the different species totally immune to poison come in to their own.  Scorpen spent a good few years as a food-taster in the court of a Tollonian duke, kept his feasting healthy until, well, he got stabbed in the back on a dark night.  Someone elses' problem, that.

Scorpen learned his photokinesis from his younger days, as a magic-sensitive dwelling in the upper layers of the abyss, where light is still present, but a very rare commodity.

The only problem with species immune to poison, is that they are generally pretty deadly themselves.  Scorpen's many spines are full of the stuff, and will drop a guy dead if he even gets a scratch; so neither crowded streets nor fun-filled parties are really on the menu.  The next job was a lighthouse keeper in Lorenthia : mastery of light required, and nobody to accidentally impale within ten leagues.

When the Jungle Deep struck, Scorpen used his magic to assist a rescue fleet from Alladore in approaching the shoreline, to evacuate as many survivors as possible.  The Deep itself couldn't reach him on his lonely rock, and he withstood a siege by its minions for almost a week, before they finally got a toehold.  The last ships away, Scorpen dived into the sea, to be the last person evacuated.  You have to give him a wide berth, and know which blanket he is rolled up in at night, but Scorpen is a valiant ally on any expedition on land or sea.

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