Wayfinder

The Wayfinder draws on the energies of the ley-lines that run through the earth, to unfailingly orient himself, and find the quickest path through challenging terrain.

 

Compass

The caster may immediately cast this spell anytime he is called upon to make a Navigation Skill Roll. It can be used either before or after a scenario, but will be counted as having been cast for that scenario. The caster automatically passes the Navigation Roll.

Insect Climb

The target of the spell does not suffer any movement penalty when climbing. In other words, do not count distance climbed as doubled for this figure. The figure receives +10 to all Climb Skill Rolls for the rest of the game.

Leap

This spell may only be cast on a ranger or companion. That figure may immediately make a 6” move in any direction, including up. It may not be cast on a figure currently in combat.

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